Hytale / RPG Poster – SpeedPaint

Hytale / RPG Poster – SpeedPaint

January 7, 2020 34 By Bernardo Ryan


Hey guys! This is some art I drew for the newly announced game: Hytale. I’m started out by drawing a few thumbnail sketches. I usually do more sketches, but I liked my first one already so I went with it 😛 Right now, I’m going over top of the thumbnail with another rough sketch, a little more detailed though. I had references of armor and the character models on the second screen when doing this. I’m starting to “line sculpt” now, basically making the sketch lines into nice, clean line art. I prefer this method of line art cause it helps me keep the original “flow” of the sketch. Working on the background now… I knew I wanted to some kind of greenery to frame the character… but I’m deviating from the thumbnail now so it’s pretty much improv ideas from here 😛 Can’t forget to add the Kweebec! (cute npc from the game) I started making a dragon here, like from the trailer… but it wasn’t going as planned so I switched to a dungeon door, which I think is nicer anyways. Again, using a reference of the door on my second monitor, but I remove the patterns later. DON’T DO THIS! I didn’t think about the perspective of the column at all, I should’ve planned it out better. There was a cut here, basically I just cleaned up the lines and added grayscale values to separate foreground/background. Adding in the flats now, not much thought behind picking colours, just whatever I liked at the time. Worry about colours fitting together later, just focus on what the actual colours are for now (i.e. green for leaves). Starting to add in darker values to the leaves now. Foreground is darker, gets lighter as you go back. Changed the door to a portal now. This really works out because I add a fiery sword to contrast the blue. Adding some highlights now, and also adding some glow effects with soft glow and glow layers. Started shading the character, notice the way I move the colour wheel when I go to pick the darker values. I’m also going over the line art to better match the surrounding colour. Line art layer is on multiply. My style consists of “hard shadows”, I rarely blend or make them soft. Gives it a more cartoon-y feel. Another thing I like to do is add gradients, usually one is soft light, and another multiply. Boosts the vibrancy. Contrast of colours, like the red sword and blue portal, is great for creating focus! And here’s the final image! Hope you like it 🙂