Designing the ULTIMATE DREAM CATAMARAN from SCRATCH using VR – Ep 94 Sailing Luckyfish

Designing the ULTIMATE DREAM CATAMARAN from SCRATCH using VR – Ep 94 Sailing Luckyfish

October 13, 2019 18 By Bernardo Ryan


If I was to get some goggles or look is there any way I can give an appreciation of space is what I’m kind of saying because you made a comment when you got in one of your hulls and you said this is big. And of course I’m looking at on the screen and I’m going wow I’ve got no idea if it’s big but it could be small right. Yeah but it was clearly a feeling that VR space gave you and that is one of the most amazing things about VR. Hello everyone and welcome to another episode from Luckyfish. Well Leo’s got some news this week. He received his New Zealand passport so he’s a citizen of Kiwi land which is wonderful news. He was born here in Mongolia so that means he’s got dual nationality which is a great start in life. I think it will allow him to choose where he wants to live in the world. He’s thriving. It’s autumn here now. It’s getting very cold time for us to move on. So we booked tickets to get back to a Luckyfish in Guatemala. We’ll be back there at the beginning of December. We’re very excited and little Leo will experience the Caribbean for the first time. How good is that. So this week what we have is some replays or some video that I recorded from some discussions that DeWayne and I are having about the design for Project X as we work out the hull designs. It’s a very early stage but it’s fun to share these things with you and you can see the kind of process we’re going through we really are looking at all the options U shaped hull forms V shaped hull form’s pros and cons of each and just trying to start out with an open mind. Now for a quick update on the Luckyfish syndicate we’ve had about six expressions of interest from parties looking to become quarter-share owners of Luckyfish. Very excited to meet you guys and keep the expressions of interest coming in. We are going to be in Belize for two months January and February next year to introduce the new owners brief them on the boat brief them on the area and get everyone away to a great start. Don’t hesitate to drop me an e-mail if you’re interested in becoming a partner in the boat. On the Eleuthera 60 syndicate. We’ve had six or seven expressions of interest in that boat as well. It could be an Eleuthera 60 it may be just any large catamaran that suits our purposes. If you’re interested in finding out more drop me an email or leave a comment below with your email and I’ll send you the flyer which describes what the RYA training. What sort of passage making you’re going to do on that boat if you become a syndicate member. It’s a very exciting approach to boat ownership that I think we’ll get a lot of people that would otherwise not get into boats. It’ll give them an opportunity to get started. Okay so let’s go straight to the video and we hope you enjoy this week’s episode A bit of an update on the design process for Project X. Let me give let me give you a quick lesson on displacement versus water line. Okay here’s how the lesson goes is you want to have a boat that draughts 600 mm. Yeah. So you design the boat. You get all your lines working and put your water line at 600. Yeah. Then you calculate how much water does that displace at 600mm Okay. Then you take your entire boat design plus people plus everything and you say how much does that wekgh? Yeah. If it is if it is the same as the displacement then the boat is going to ride on the waterline. Yeah. Providing that it’s balanced. Sure. If you’re under that displacement the boat is going to ride higher. If it’s over that displacement the boat is going to sink. I’ve got that. You know that was a bit of a revelation to me because anyone who hasn’t dabbled in yacht design probably wrestles with why we bother with having weight and displacement as two separate terms when they both are entirely equivalent but it’s only when you sit down and you draw a hull and you put a waterline on it then suddenly it dawns on you how critical realizing the difference between displacement and ‘weight is and that as you’ve just told your builder what he has to build that boat to and is it even feasible. Yeah. So it is a juggling act. The two are interlinked and the two are separate and have to be treated separately. So imagine you want to feel like in one of my designs I’ve done which I’ve never shared with you is a two man submarine. Yes. It’s basically a steel tube with two hemispherical caps on it. Yeah. And the weight of that thing is about two and a half tons. Okay. So let’s say that you want to build a catamaran that’s going to carry that So now you’re going to need to take the entire weight of the boat. Plus plus the weight of the submarine OK? and work out the balance including the submarine on that waterline. Absolutely. OK. And when you drop that submarine you expect that boat to pop up. Plus now you two and a half tons of inches. Yeah. Yeah yeah I think so. The problem with scaling the Wharram is is is that your your V is going to go deeper and deeper and deeper into the water. Yeah. And you will reach a a draught that is prohibitive. No not yet. So. So you know Irens has addressed that with the Sandpiper by giving it the wide keel a truncated trapezoidal hull shape which is very innovative. Don’t forget he’s added dagger boards also. He did. Yes. Hey soon soon we’re going to have some new VR videos to they are going they’re going to be quite different. OK. Yeah. We’re we’re working on, I’ve called on two of my other guys, you you’ve only met Anh. I’ve actually got a total of five guys. Unreal. Yeah yeah yeah. And another two of them are working with me on what’s called augmented reality. OK. Yeah. Yeah. So there’s this this is superimposed on reality right. Yeah yeah. Oh yeah. So yeah that way we’ve actually started testing augmented reality now. Now this is perhaps something I should go and do it rather than burden you guys. But is there any way that you will work can share over the web. So it’s do it. If I was to keep some goggles or look is there any way I can get an appreciation of space is what I’m kind of saying because you made a comment when you got in one of you a hulls and you said [email protected]#k this is big. Okay so now let’s go inside and that gives you a feel for just how big these bloody hulls are and massive. And of course I’m looking at on the screen and I’m going wow I’ve got no idea if it’s big I mean I can see the shape and I’m inside it with you but it could be small. Right. But it was clearly a feeling that that VR space gave you an appreciation of space. Yeah. And that is one of the most amazing things about VR. But my God the things that we’re finding at least me with VR I’m just going. Jesus Christ. No I’m happy with that. I’m happy and content. Yes all you know. Yeah. Yeah. You know where it really comes in is you know it’s so immersive. Now to answer your question that is actually the next phase of the VR stuff that I want to do is to be able to then say to you. Hey no no come on. Go and get yourself a VR headset you know. But we’re not there yet. I know it is possible to do. Yeah yeah yeah yeah yeah yeah. It is possible but where we’re a we’re a ways away from actually even trying to test that. Yeah that’s that’s a huge bandwidth issue right. It is. It is. But the one that I am looking at is if it was if it was sorry if it was Live it would be a bandwidth issue But if you were to have a downloadable 3D model file. I didn’t even know what I’m talking about here you know. But you had it stored in your computer then it would not be so much of a bandwidth issue because any of the demands that your headset is making on the model can be you know fit feedback to the goggles I guess quickly. Yeah but I don’t know how big that file would be. I got no idea Well Microsoft has got a system called Mixed Reality mixed reality is a much lower demanding system than we’re using. So that is another possibility. You know there’s several possibilities here. You’ve got the the that the the reality of it. Yeah. Really. Yes. It’s it’s that VR is being driven by the gaming industry not the professional industry. Yeah. That’s about to say that. I mean you don’t want to go down too far down this road because once it starts to diverge away from the design mission and just just become some sort of you they used to be is an extent where it’s very useful for design. And beyond that it becomes just a public play thing really. Yeah. It doesn’t serve any useful purpose is you now get a real sensation of what it’s like to walk around the bed. Wow. Wow. You know. You know you have reach out and put your hand down you know you all right. Yeah yeah. Right. Sure. I got it. Yeah. Oh here’s. There’s the window. Yeah. And if you put your hand out the window it disappears so you know you’re out out of the window. OK. But then again the same with the ceiling. And this then if you’re if you want to to then look out the windows at different angles you can see one kind of view that you would actually get. And the differences between let’s say vertical windows and horizontal windows round hole Yeah yeah yeah yeah yeah yeah yeah you’re right there is there is just so so much information that is there. Yeah. You know but you have to tease it out of the system you know. Yes yes yes. Yeah. And we’re definitely getting better at this VR sh#t Yeah. Okay. Okay. Okay. That’s very interesting. Yeah. But now definitely the next thing has got to be which this is very very exciting is augmented reality Okay. And the use of two headsets at the same time so that we can go in. Yeah. Share the same VR experience together. Right. I got you. Yes. Okay. Yes. So there we can then go inside. We can have a walk around and we can talk as they say. Is that an independent experience for each participant. Or is it one sharing their experience with the other. No it’s two independent experiences Yeah you’re you’re in the same VR world but there is nothing to prevent me being in a hull and you being on the bridge deck. Gotcha. Okay. Oh yeah. Freaky. Yeah. Shake hands down the hatch way. Yeah. So this is where is the next bit that we’re going to so that we can then share our our experience because the the reality of it is that you know I go in there and I see a problem how do I share what I see. Okay. We’re trying to record the video of it and that helps but it’s not there. Okay. And then you got me I stand six foot high Anh is like 5 foot 3 5 foot 4. Yeah. So there is a huge difference between my reality and his reality, just on physical height. Yeah yeah yeah yeah. Well everyone I hope you enjoyed that episode please don’t hesitate to leave your comments and thoughts about how you would design a Legacy Yacht, a large catamaran that’s going to sail the seas for the next hundred years or so and witness enormous change and very rapid change around the seas and the coastlines and the islands of the world. You’ve been very good boy. Hasn’t he been a good boy. Very quiet. I’ll tell you what. He’s a wonderful baby. Most of the time. And please give it a like if you enjoyed the video. Don’t forget to subscribe if you want to keep it in touch with us. And as always a huge thanks to our patrons who make these videos possible. See you next week everyone Bye